Sunday 20 March 2011

Follow Me: History

ByVincent TaijeronArticle Word Count: 274[View Summary]Comments (0)

In the spring of 2008 the Warfighting Simulation Center or WARCEN was given the requirement to provide a low overhead, easy to use, simulation that would allow 1000 cadet's to assume the role of a light infantry platoon leader. The game had to be easy to learn in about 15 to 20 minutes and provide some feedback on how well the cadet performed.

During our evaluation we looked at several commercial off the shelf programs but only one of them came close to meeting all of our requirements; particularly ease of use, and the ability to easily modify maps, icons, and special media. We identified a serious game called, "Follow Me", developed by Decisive-Point of Kansas City, MO which met almost all of our requirements. Due to the successful use of Follow Me during the capstone exercise, it was decided that it should be integrated in to our third year tactics course MS300.

The gap between classroom instruction and practical application has always existed in regards to tactics training. Although the capstone version of Follow Me met our requirements for that exercise, it did not meet our requirements for integration into MS300. Follow Me was developed to meet a specific need here at the Academy, but its application in other institutions is quite obvious. Follow Me has applicability in the Reserve Officer Training Course at other universities, as well as other traditional Army education and training institutions such as the Infantry and Armor schools. In the regular Army, including the reserve and national guard components, Follow Me can be used to teach, improve, and sustain, tactical problem solving at the platoon and company level.

http://www.tacticaldecisiongames.com

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Article Submitted On: February 08, 2011


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